Clint's Counter Picks
Clint is strong Against
Clint is weak Against
Clint is strong Against
Clint is weak Against
Tips for Clint
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Endless Battle, is the most useful item for him. Don't forget it.508
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skill + basic attack + skill + basic attack180
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Don't panic! - Clint is on the way!124
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Don't use skill 2 to close gap in team fights, spam skill 1 don't use ur ultimate if its not necessary, maximize the use of your passive do not let the enemy trade basic attacks with you "hit n run"93
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dodge enemy skills with 2nd skill for mobility62
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Don't buy his skins all of them are shit52
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Use thunderbelt for extra slow and poke.20
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Play safe early game till you get endless battle. Then you can start looking for kills. Save your second skill to escape sticky situation.10
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dont buy shoes.buy 5 attack items and 1 defense10
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Don't use assassin emblem, use a proper marksman emblem to maximize his damage, otherwise your damage will cut short, and won't be enough for team fights.10
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MOST OP MM IN MLBB XDDDDDDDDDDDDDDDD22
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Try your best ,use damage to take more kill ,00
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Tener en cuenta que build llevar con clint dependiendo que personajes y/o composición dispone el equipo enemigo . Varía entre full daño o full penetracion y una pizca de buen posicionamiento para TFs.00
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Endless Battle, is the most useful item for him. Don't forget it.508
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skill + basic attack + skill + basic attack180
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Don't panic! - Clint is on the way!124
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Don't use skill 2 to close gap in team fights, spam skill 1 don't use ur ultimate if its not necessary, maximize the use of your passive do not let the enemy trade basic attacks with you "hit n run"93
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dodge enemy skills with 2nd skill for mobility62
Submit a Tip
Clint's Stats
Clint's Abilities
After releasing a skill, next basic attack will penetrate targets along a straight line, dealing 120% of basic attack as damage.
Projects a smoke shell, dealing 150/180/210/240/270/300 pts of physical damage to enemies in the area. The basic attack's hit rate of enemy heroes in the smoke area will decrease by 25%/35%/45%/55%/65%/75%, movement speed will decrease by 60%/60%/60%/60%/60%/60%.
Shoots a trap net forwards, dealing 140/160/180/200/220/240 pts of physical damage to the first enemy it touches and slow the enemy down. Meanwhile the hero will step back for a section of distance.
Launches a grenade toward the target, dealing 230/290/350 pts of physical damage when it hits and explodes. It can stack up to 5/5/5 grenades.