Diggie's Counter Picks
Diggie is strong Against
Diggie is weak Against
Diggie is strong Against
Diggie is weak Against
Tips for Diggie
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Diggie is a support hero always stick to your ADC or a mage as you can provide a good amount of slows and CCs. For more info: https://akanagi.com › build-and-guide-on-how-to-play-diggie-mobile-legends100
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Stick with an ally whose being targetted by a champ with cc.60
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Be aware of Enemy Heroes waiting for Diggie to respawn from egg form. Position yourself properly50
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In the early game try to play aggressive as much as possible and try to annoy the jungler and when you die you can lock the enemy hyper carry so the other team can see they're location20
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contact with your teammate and plan a trap using owl alarm00
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when there is a team fight throw all the time bombs00
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que me chupen la pija, nada mejor que el pollo asado00
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Diggie is a support hero always stick to your ADC or a mage as you can provide a good amount of slows and CCs for more info: https://akanagi.com/build-and-guide-on-how-to-play-diggie---mobile-legends/01
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Make sure you stick it in diggie and fuck him dont let your penis pop!12
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Diggie is a support hero always stick to your ADC or a mage as you can provide a good amount of slows and CCs. For more info: https://akanagi.com › build-and-guide-on-how-to-play-diggie-mobile-legends100
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Stick with an ally whose being targetted by a champ with cc.60
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Be aware of Enemy Heroes waiting for Diggie to respawn from egg form. Position yourself properly50
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In the early game try to play aggressive as much as possible and try to annoy the jungler and when you die you can lock the enemy hyper carry so the other team can see they're location20
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contact with your teammate and plan a trap using owl alarm00
Submit a Tip
Diggie's Stats
Diggie's Abilities
Time will reverse after death and Diggie will become a egg, movement will be possible and Diggie will receive all new chick abilities. The egg form cannot be targeted, after a period of time, Diggie will revive.
Throws an alarm clock at the targeted direction, it will explode after a set amount of time dealing 300/360/420/480/540/600 points of magic damage in an area and stunning for 1.2/1.2/1.2/1.2/1.2/1.2s, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated before 2/2/2/2/2/2s, it will only slow instead of stun)
Lock onto the target dealing 10/10/10/10/10/10 points of magical damage and slowing, after 3/3/3/3/3/3s the target will be pulled back into the set location and dealt 150/200/250/300/350/400 points of magical damage and slowed. If the enemy get too far away, they will immediately be pulled into the set location and be damaged.
For 2.5/2.5/2.5s surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a shield, lasting 5/5/5s.